So I don't know if some people understood the request correctly and saw that their response was off topic?
Here we are talking about the fact that with the plugin we cannot get the GPU usage reliably, I also have this problem, which I tested with Index=0 1 or -1 (I detail it below) we never get the total usage of the GPU!
So all the tools that were given as a solution, if you look closely at the screenshots that you provided, they do not even provide the information that is requested! We have the fan speed, the VRAM load, and the temperature or the various frequencies but you absolutely do not have the total load of the chip!
Moreover, even software like Process Explorer to replace the task manager does not itself provide the exact information because each GPU is made up of several Cores or Engines and the loads are not easy to understand, they are separated into several parts.
For example with Process Explorer to have the GPU load for a process, no problem, we have the exact information but to have the information on the total load even he is wrong, we can have a game which loads on its own 30% the GPU but when we look at the total load indicated by the software, we obtain 4% or even 0%.
With Rainmeter, it's the same, we have several indexes and none is perfect! ^ The total load of all instances (but is not correct, even with a process that uses 30% here we sometimes obtain 0%) ^ The load average of all instances (same problem) ^ The highest load (then works to know the use of what takes the most GPU load but it's not all of it either)
Of all the tests carried out with software to push the load to 100% and compare, I have never found completely reliable parameters.
And no software that provides me with the desired information.
In the absence of a good solution, I recommend using This will be closer to the real use of the GPU!
Or we should test by having several measures where we retrieve the different indexes and add them but hey it quickly becomes complex.
Here we are talking about the fact that with the plugin we cannot get the GPU usage reliably, I also have this problem, which I tested with Index=0 1 or -1 (I detail it below) we never get the total usage of the GPU!
So all the tools that were given as a solution, if you look closely at the screenshots that you provided, they do not even provide the information that is requested! We have the fan speed, the VRAM load, and the temperature or the various frequencies but you absolutely do not have the total load of the chip!
Moreover, even software like Process Explorer to replace the task manager does not itself provide the exact information because each GPU is made up of several Cores or Engines and the loads are not easy to understand, they are separated into several parts.
For example with Process Explorer to have the GPU load for a process, no problem, we have the exact information but to have the information on the total load even he is wrong, we can have a game which loads on its own 30% the GPU but when we look at the total load indicated by the software, we obtain 4% or even 0%.
With Rainmeter, it's the same, we have several indexes and none is perfect!
Code:
Index=0
Code:
Index=-1
Code:
Index=1
Of all the tests carried out with software to push the load to 100% and compare, I have never found completely reliable parameters.
And no software that provides me with the desired information.
In the absence of a good solution, I recommend using
Code:
Index=1
Or we should test by having several measures where we retrieve the different indexes and add them but hey it quickly becomes complex.
Statistics: Posted by ReActif — Today, 9:38 am